Hello, i'm sandro.

Creative technologist, educator and digital performer. Works at studio Abstracto creating interactive installations and immersive experiences. Also collaborates with collectives, artists and companies in creative technology.

Participated with projects, installations, performances and workshops at Battery Dance Festival (New York, United States), International Conference on Live Coding (Morelia, Mexico), Amsterdam Light Festival (Amsterdam, Netherlands), FILE – Electronic Language International Festival (São Paulo, Brazil), AnimaFest (Zagreb, Croatia), Biennial and Festival of Digital Art (Belo Horizonte, Brazil) e Reconvexo (Cachoeira, Brazil).

Also works as an Educational Technology consultant being a Google Certified Educator (Level 1 and 2), helping companies and schools on integrating Google Education in their workflows.

Graduated in Information Systems at UFMG (Federal University of Minas Gerais). Worked as a researcher at the MediaLab Amsterdam (current Digital Society School), in the Amsterdam University of Applied Sciences (HvA). Worked as a researcher and game designer at Fields of View, Bangalore, India, as an intern via HvA. Back to Brazil, received a scholarship to research digital art and education at the LabFront, Escola Guignard, UEMG.

Professional Experience

HOLA!, SOY sandro.

2020-Current

Creative Technologist at ZW Design (Belo Horizonte, Brazil)

2017-Current

Creative Technologist at Abstracto (Belo Horizonte, Brazil)

2019-2020

Educational Technology Coordinator at Maple Bear schools (Belo Horizonte, Brazil)

2017-2019

Computational Thinking Supervisor at Maple Bear schools (Belo Horizonte, Brazil)

2016-2020

Technologital Entrepreneurship Teacher for Middle School at Maple Bear Schools (Belo Horizonte, Brazil)

2018

Coding Teacher for Middle School at Escola Livre, NGO Nova Atmosphera (Belo Horizonte, Brazil)

2016-2017

UI/UX Designer at Pertoo (Belo Horizonte, Brazil)

2015

Research scholarship on digital art and education at LabFront at Guignard School, UEMG (Belo Horizonte, Brazil)

2014

Researcher and Game Designer at Fields of View (Bangalore, India)

2013

Researcher and Game Designer at MediaLab Amsterdam (Amsterdam, Netherlands)

2012-2013

Researcher, Game Developer and Interactive Installations Developer at the Digital Art Lab in Belas Artes, UFMG (Belo Horizonte, Brazil)

2012

Digital art scholarship by the Networked HackLab at the Digital Art Lab in Belas Artes, UFMG (Belo Horizonte, Brazil)

EDUCATION

HOLA!, SOY sandro.

2019

Google Educator (Level 1 and Level 2) (Google For Education)

2017

VideoMapping Workshop with Ricardo Cançado/VJ Eletroiman from the collective Telenoika (Barcelona) in partnership with Oficina de Imagens (Belo Horizonte, Brazil)

2015

Design Principles Certificate from University of California San Diego (Coursera)

2015

Human-Centered Design Certificate from University of California San Diego (Coursera)

2009-2015

Bachelor in Information System by Federal University of Minas Gerais (Belo Horizonte, Brazil)

2014/2

Exchange program to Bangalore (Índia) via Amsterdam University of Applied Sciences (HvA) (Amsterdam, Netherlands)

2014

Workshop "Maker Weekend: Workshop on 3D Printing" organized by Workbench Projects (Bangalore, India)

2014/1

Game Technology Minor at the Amsterdam University of Applied Sciences (HvA) (Amsterdam, Netherlands)

2013

Laser Cutting research schollarship at the iFabrica Amsterdam (Amsterdam, Netherlands)

2013

Exchange program between the Federal University of Minas Gerais (UFMG) and Amsterdam University of Applied Sciences (HvA) via the Science Without Borders programm (Amsterdam, Netherlands)

RESIDENCIES / VOLUNTEER WORK

HOLA!, SOY sandro.

2017

Artist Residency at Vila Santa Bárbara,in the North of Minas Gerais (Brazil). Organized by Oficina de Imagens (Belo Horizonte, Brazil)

2016

Artist Residency - CCL7 (Choreographic Coding Lab) organized Motion Bank (Belo Horizonte, Brazil)

2016

Arstist Residency - Tatic Media: Urban Interventions and Human Rights organized by Oficina de Imagens (Belo Horizonte, Brazil)

2013

Volunteer at the Cinekid Festival MediaLab (Amsterdam, Netherlands)

2012

Volunteer at the Digital Art Lab in Belas Artes, UFMG (Belo Horizonte, Brazil)

Talks and Workshops

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2019

Workshop "Dance and Technological Interfaces" - Audiovisual Occupation at the Youth Reference Center (CRJ) (Belo Horizonte, Brazil)

2018

Talk "What do Creative Technologists do?" - Hacktown (Santa Rita do Sapucaí, Brazil)

2017

Talk "Computational Thinking - Thinking Computationally" - International Fair of Business, Inovation and Technology (FINIT) (Belo Horizonte, Brazil)

2017

Workshop "Live Coding Visuals with Cyril" at FILE - Electronic Language International Festival (São Paulo, Brazil)

2017

Workshop "Computational Thinking" for the pedagogical team at Maple Bear (Belo Horizonte, Brazil)

2016

Workshop "Dance + Projection + Technology" for the project "Proteger é Preciso" organized by Oficina de Imagens (Nova Lima, Brazil)

2016

Workshop "Image and Technology - Possible applications for digital age students" for educational professionals at PUC-Contagem (Contagem, Brazil)

2016

Maker Workshop at "CoolHowzinho - Especial de Inverno" for kids from 5 to 10 years old (Belo Horizonte, Brazil)

2015

Course "Creative Coding and Videomapping with Processing" at Escola Guignard, UEMG (Belo Horizonte, Brazil)

COLLECTIVE EXHIBITIONS

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2020

Vírus do Bem - 1quarto.cc (Porto Alegre, Brazil)

2016

E/G#9 : loop - Animafest (Zagreb, Croácia)

2016

Xote Digital - SP_Urban Digital Festival (São Paulo, Brazil)

2015

Manequim - Reconvexo Itinerante (Brasília, Brazil)

2013

Dark Side of Amsterdam - Amsterdam Light Festival (Amsterdam, Netherlands)

2013

Manequim - Festival Reconvexo - VideoMapping Festival (Cachoeira, Brazil)

2012

Manequim - Digital Art Festival (FAD) (Belo Horizonte, Brazil)

PERFORMANCES AND INDIVIDUAL EXHIBITIONS

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2020

DANCEDEMIC - Art-a-Hack + Battery Dance Festival (New York / Online)

2020

Telematic Improvisation - Protocolo (Youtube)

2018

Live coding performance at AlgoraveSP (Patuá Discos, São Paulo, Brazil)

2017

Live coding performance at ICLC - International Conference on Live Coding (Tezla Music Gallery, Morelia, Mexico)

2017

Live coding performance at Jägermeister Grounds (Estúdio Mortimer, Belo Horizonte, Brazil)

2017

Live coding performance at 2ª VJam Session - Oficina de Imagens (Belo Horizonte, Brazil)

2017

Live coding performance at Digital Art Seminar (SAD) - Escola Guignard, UEMG (Belo Horizonte, Brazil)

2017

Live coding performance at Música Mundo (centoequatro, Belo Horizonte, Brazil)

2017

Live coding performance at Mientras Dura Technicolor (Mercado Novo, Belo Horizonte, Brazil)

2016

Live coding performance at Liquidificador + VJam (Oficina de Imagens, Belo Horizonte, Brazil)

2016

code2pixels / HeartBreakout - HackTown (Santa Rita do Sapucaí, Brazil)

2016

code2pixels - Projected on the Digital Facade of the Knowledge Center of UFMG (Belo Horizonte, Brazil)

2015

code2pixels / HeartBreakout - Arte Digital Exhibit at ERI-MT (Cuiabá, Brazil)

EVENTS

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2019

DMX Light Interactive Installation "Shining Hands" - Ocupação Audiovisual CRJ (CRJ, Belo Horizonte, Brazil)

2019

LED Mapping Interactive Installation "Venezuela LED" - Refúgio das Artes (Nephew, Belo Horizonte, Brazil)

2017

Interactive Installation "Tato" - Wave (Utópica Marcenaria e Santa Praça, (Belo Horizonte, Brazil)

2017

Cenography / Interactive Installation "Raios Catódicos" Mientras Dura Technicolor 2 anos (Mercado Novo,(Belo Horizonte, Brazil)

2017

Led Mapping at Liquidificador #4 - Micro-Festival of Experimental Music (Estúdio Mortimer, Belo Horizonte, Brazil)

2017

Video Mapping "Olhos" Mientras Dura Surrealista (centoequatro, Belo Horizonte, Brazil)

2017

Interactive Installation "Manequim Esquisito" Mientras Dura Surrealista (centoequatro, Belo Horizonte, Brazil)

2016

Interactive Installation "Real Time Body Mapping" - Mientras Dura Abduções Ancestrais (NECUP, Belo Horizonte, Brazil)

2016

VJ - Mientras Dura Cabaret Burlesco (Centro da Comunidade Luso Brasileira, Belo Horizonte, Brazil)

2016

VJ - Primavera Criativa - Mientras Dura e Beagá Cool (MM Gerdau - Museu das Minas e do Metal, Belo Horizonte, Brazil)

2016

Projection Mapping "Máscara" Mientras Dura Mascarada (Escola de Samba Cidade Jardim, Belo Horizonte, Brazil)

2016

VJ - Mientras Dura (centoequatro, Belo Horizonte, Brazil)

PRIZES / MIDIA

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2018

Winner project at Hackathon in Rio2C (Rio Creative Conference) (Rio de Janeiro, Brazil)

2017

Hypeness Brasil - Mention in "15 artistas que, usando a criatividade e a tecnologia, provam que na arte nem o céu é um limite."

2016

Deccan Herald, Bangalore, Índia. News about "Kaleidoskuppe" (Bangalore, India)

2013

Public Award at the BeamLab #32 of best interactive projection mapping at the Amsterdam Light Festival (Amsterdam, Netherlands)

2013

First Runner-up Prize at the Philips HUE Hackathon that happened during the Dutch Design Week (Eindhoven, Netherlands)

2012

Generative Logo selected by the audience the best logo for the Academic Directory of Computer Science and Information Systems in UFMG (Belo Horizonte, Brazil)

OTHERS

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2017

Generative Design for the cover and content of the book "Configurações do pós-digital - Arte e culturas tecnológicas" organized by LabFront, Escola Guignard, UEMG (Belo Horizonte, Brazil)